Showing posts in Category: Tutorials

RoGo Magazine - Tutorials

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Egg Hunt 2017 – EBR Guide

Posted 6 months ago by TigerCode

Egg Hunt 2017 - EBR Guide

It’s been awhile since I’ve written something for RoGo, but I figured since this egg took multiple steps to complete, I’d throw together a little guide. With pictures.

Here’s a simple guide to the most complex egg this year. It takes multiple steps to complete, so I wasn’t able to fit this in the egg tracker, so individual tutorial it is! If there’s any confusion, hit me up on Twitter (@Tiger12289) so I can clarify the information.

Enough babbling on so that the article’s formatting looks good on the homepage.…

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Beginner Lua Lesson 9: Table Manipulation (Final Lesson)

Posted 8 months ago by DerAtomik

Previous Beginner Lua Lesson

First Beginner Lua Lesson

Hey guys! Welcome to the final installment of Beginner Lua Lesson. After this, I believe you’ll be ready to start learning the more complicated stuff! Experiment! Read the Wiki! Read our other tutorials! Follow through with these tutorials, and in time you may become a Lua master! All that aside, let’s get started.


Introduction

So, what are tables? Tables are, in simple terms, a block of different values carried in one place that can be transferred between scripts.…

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Articles Submitted by YOU!

Posted 1 year ago by Zaqre

This article is for those who wish to create amazing content and have it featured here on the RoGo website.


 

Have you ever wanted to become a RoGo employee but felt that the hiring process takes too long and have always wished to be an Editor, Author, or Fashion Analyst? Well, here is your chance to be an unofficial Author with RoGo!

While many of you reading this may have already submitted your work, the only problem is that not many people know how to format their work so we can officially publish it.…

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Community written Articles – Articles by You!

Posted 2 years ago by Zaqre

Community written Articles - Articles by You!


Last Updated: 3/10/16|9:05 AM CST


Ladies and gentleman, and fans of all ages – slow down with your posts about wishing you can write articles for RoGo and read this article! You can write articles for RoGo without being an actual staff member! Sounds like a crazy statement, right? WRONG! As a fan of RoGo, I’d like to remind you that you have the ability to write articles and possibly have them published on the website.

Before I show you how to do such a thing,  there are 3 things you need to know:

  1. Just because you submit an article, it does not mean it will be published.

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Beginner Lua Lesson 8: Difference between Server and Local Scripts

Posted 2 years ago by DerAtomik

Previous Beginner Lua Lesson

First Beginner Lua Lesson

Welcome back! It’s been awhile since I wrote a Beginner Lua Lesson! Nevertheless, it’s time to learn about the differences between server and local scripts!

What is a local script?

A local script (class name of LocalScript), is a script that will only run when it is in a player’s PlayerGui folder (where ScreenGUI’s go), in a Tool/HopperBin that is in a player’s Backpack, or when the Local Script is in a player’s Character Model.…

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Revenue Sharing in Groups

Posted 2 years ago by Aedranoth

Revenue Sharing in Groups

This article summed up:

professional wrestling LARP leagues…

In all seriousness, one sentence is not enough to sum up this update, as it is a big one that has been long awaited and suggested.

Some beta users have already had access to Group Games for a few months now.This allows group owners to publish a game under a GROUP NAME, not their own. This, of course, is optional.

The feature was recently released to all users. To do this, enter an existing place or create a place and select File>Publish to ROBLOX As>Group Places>Create New.…

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How to use Social Media items

Posted 3 years ago by Fly10101

How to use Social Media items

Greetings! Let me point out that this was meant for the past when it was initially released and I haven’t had that much time for working on this. However, it wouldn’t hurt that I still publish!

ROBLOX has taken another new step involving social media. This is part of a whole branch of new updates, including a new site design and new in-game UI.  In this update, they released social media links from your profile.

All of these settings will be located under your Settings tab in Social.…

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Custom Loading Screens

Posted 3 years ago by DerAtomik

Custom Loading Screens

NOTE: This tutorial requires basic Lua knowledge.

It’s been a while, but I’m back with another tutorial! Today, I’m proud to show you how to create a custom loading screen for your place! If you didn’t know this was possible, now you do.


GIF courtesy of the ROBLOX Wiki.

Introduction

As it sounds, with custom loading screens, you can replace the default loading screen a player sees when they first enter a game. Not only is this possible, but the API (Service) that makes this possible also allows you to run LocalScripts on a player almost as soon as they enter the game!…

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Beginner Lua Lesson 7: Properties, Math, and String Manipulation

Posted 3 years ago by DerAtomik

Previous Beginner Lua Lesson

First Beginner Lua Lesson

Properties

Every object in ROBLOX has properties. Properties is basically what makes up that object. A Part has many properties, including ones that affect its transparency, collision, and surfaces. Every ROBLOX object shares the following properties: Name (Obvious), ClassName (The type of Instance), & Archivable (Whether this object will be cloned when the Clone method is called on it or one of its ancestors). You’ll have to read the ROBLOX Wiki for information on properties of objects.…

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Beginner Lua Lesson 6: “return” and Callbacks

Posted 3 years ago by DerAtomik

Previous Beginner Lua Lesson

First Beginner Lua Lesson

return

The word “return” is bold and dark blue, just like “function,” “end,” etc. What it does, essentially, allows you to retrieve anything from a separate function. You call upon the function, and in that function, add “return,” followed by what to send back to what called upon the function; these must be on the same line, spaced once.

Example

function RetrieveAlivePlayers()
local count = 0
for i, plyr in pairs(game.Players:GetPlayers()) do
if plyr.PlayerIsAlive.Value then --Pretend this exists on the Player
count = count + 1
end
end
return count
end

--Loop checks every 10 seconds how many Players are alive
while true do
local AlivePlayers = RetrieveAlivePlayers()
print("There are currently "..AlivePlayers.." alive!")
wait(10)
end

Callbacks

A callback is the same as a function mostly.…


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